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Character: Big Bunny (Animated)

Reviewing and revising Big Bunny rig with new animations and painted textures.

Animations from Mixamo, tweaked and fixed in Blender

Big Bunny (Animated)

base color, cavity, and normal maps. Normal map baked from an earlier model and still has flaws from that base mesh. Not super happy about it and eager for the next opportunity to make a model with a nicer one based on what i've learned from this

base color, cavity, and normal maps. Normal map baked from an earlier model and still has flaws from that base mesh. Not super happy about it and eager for the next opportunity to make a model with a nicer one based on what i've learned from this