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Character: Shark Humanoid

Shark Humanoid character and simple animation.

Made in Blender.

I started by sculpting down my Big Bunny model into a general shark shape.

I started by sculpting down my Big Bunny model into a general shark shape.

I eventually remodeled a low-poly version around the leftovers of the Big Bunny sculpting.

I eventually remodeled a low-poly version around the leftovers of the Big Bunny sculpting.

I wasn't happy with his size so i bulked him up further as I continued to make changes and updates to the rig.

I wasn't happy with his size so i bulked him up further as I continued to make changes and updates to the rig.

ultimately I went big and made him look like this instead, a look i like a lot. Rigging and modeling together makes it easy to experiment with big changes.

ultimately I went big and made him look like this instead, a look i like a lot. Rigging and modeling together makes it easy to experiment with big changes.

another opportunity to practice using Blender to bake hd textures and applying them to a lower poly model

another opportunity to practice using Blender to bake hd textures and applying them to a lower poly model